Home had been speculated since the launch of PSN, when Sony expressed interest in such a service, specifically trophies (known at the time as "entitlements") for first-party titles. In a 2007 keynote speech, Phil Harrison used the term "Game 3.0" to describe the service. Phil Harrison, then president of SCE Worldwide Studios at the time, liked the idea of having a virtual 3D community hub for PlayStation gamers, and transferred the project to what would become PlayStation Home. However, the online userbase for the PlayStation 2 was too narrow and the project was soon ported to the PlayStation Network for the PlayStation 3. PlayStation Home was originally named "Hub", and started as a 2D online lobby for the PlayStation 2 game The Getaway: Black Monday. History The initial "Central Plaza" was indoors and separated from other spaces. Users could use items won to further customise their avatar or apartments. Home also featured many single and multiplayer mini-games, and hosted a variety of special events, some of which provided prizes to players. Home's primary forms of advertising included spaces themselves, video screens, posters, and mini-games. Public spaces were made for display, entertainment, advertising, and networking. Users could travel throughout the Home world, which was frequently updated by Sony and its partners. Each avatar was given a personal apartment that users could decorate with free, bought, or won items. Home allowed users to create a custom avatar, which could be groomed realistically. Home remained as a perpetual beta until its closure on 31 March 2015. Development of the service began in early 2005 and it launched as an open beta on 11 December 2008. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Membership was free but required a PSN account. It was accessible from the PS3's XrossMediaBar (XMB). PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). However, you could risk a ban as is the case with jailbroken PS3s, as an anti-cheat/hacking precaution.Social gaming platform developed by London Studio Quite useful if you wanted to play a plethora of PS1, PS2 or PS3 games without having to lug around a carrying case full of discs everywhere.Īccessing the playstation Plus network, or playing online 'is' possible with this station. With the PS3 debug station, you could also load game files off of discs and onto an external hard drive through USB, or load games through said USB. Like with the PS2 debug station, the PS3 had even less reason for region-locked versions of the games due to the jump from CRT (Analog) to digital TV. Similarly to the PS2 test and debugging station, you can play discs from any region, as this function was intended for developers to localize games for the region they weren't in. So it has lost 'some' of its unique functionality. However, it is quite easy to jailbreak or custom install software onto 'any' PS3 to make it functionally able to do the exact same today. You can play or test homebrew software and games on the playstation 3 debugging station, unlike the PS2 and testing counterpart, a 'highly' sought after trait back in the PS3's prime. Functionally identical to a normal PS3, the test and debugging station comes with a couple more features
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